Jumat, 28 Januari 2011

ZGMF-X42S Destiny Gundam


Technology & Combat CharacteristicsEdit Technology & Combat Characteristics sectionEdit

Destiny was designed to be a multi-purpose MS without the need for exchanging equipment in battle; the unit is capable of handling a variety of combat situations. For close combat, the suit features not only two Beam boomerangs that double as beam sabers, but a large Anti-Ship Sword; it's the preferred weapon-of-choice of Destiny's pilot, Shinn Asuka. In addition, the Palm Beam Cannons are used in close combat. For long-ranged 
Destiny
Unit Type
General-Purpose Mobile Suit
Profile
Model Number
ZGMF-X42S
Developed from
Launched
74 C.E.
Manufacturer
Operator
Known Pilots
General Characteristics
Overall Height
18.08 meters
Empty Weight
79.44 metric tons
Power Plant
Accommodation
Pilot only, cockpit in chest
Armor
Armaments
  • M2000GX high-energy long-range beam cannon
  • MMI-714 "Arondight" anti-ship sword
  • 2 x MMI-GAU26 17.5mm CIWS
  • 2 x MMI-X340 "Palma Fiocina" palm beam cannon
  • 2 x MX2351 "Solidus Fulgor" beam shield generator
  • 2 x RQM60F "Flash-Edge 2" beam boomerang
Special Equipment and Features
Optional Equipment
  • MA-BAR73/S high-energy beam rifle
  • Shield
battle, it is equipped with a Long-Range Beam Cannon and a optional Beam Rifle. For defense the Destiny mounts a small physical shield as well as two Beam Shield Generators. Lastly the suit is equipped with a standard set of head mounted CIWS.
The most unique aspect of Destiny is its Hyper-Deuterion Nuclear Reactor and its Wings of Light. The Wings of Light is a system that greatly increases Destiny's speed and uses mirage colloid properties to create an illusionary effect on Destiny. When activated, the rear releases its propulsion system, taking the appearance of "Wings of Light".Destiny would create multiple illusionary versions of itself to confuse the enemy as Destiny sets up for a high speed melee attack.
The Hyper-Deuterion Nuclear Reactor is Destiny's primary power source, providing the necessary power to support all of it's energy consuming abilities. The Wings of Light is by far the most power consuming function to be used; as such, the Wings of Light tends to be reserved for only more difficult opponents. When executed, the unit has a very limited time to destroy its target before Destiny's power is depleted. Should the enemy unit still stand after utilizing its wings, Destiny will be at a temporary disadvantage as its overall systems can't be properly utilized until properly recharged. For unexplained reasons, Destiny can't be easily recharged as Impulse can; the unit has to return into a hanger to recharge in order to return to battle.

ArmamentsEdit Armaments sectionEdit

  • Anti-Ship Sword
Stored next to the right wing, the foldable MMI-714 "Arondight" anti-ship sword is one of the Destiny's close-combat weapons for use against large target. It's Shinn Asuka's preferred weapon.
  • Beam Boomerangs
The suit is equipped with two RQM60F "Flash-Edge 2" beam boomerangs, one in each shoulder, similar to the ZGMF-X09A Justice. The beam boomerangs also double as beam sabers. Shinn uses it in a manner of tactic to leave the opponent open for a finishing attack, and in his duel With Cagalli Yula Athhain ORB-01 Akatsuki Oowashi pack, shinn uses the first boomerang to cut off the right, and throwing another again, while the other one returning to surely severe the opponent.
  • Beam Shields
Like the Legend the Destiny is equipped with two MX2351 "Solidus Fulgor" beam shield generator, with each wrist mounting one generator. These generators allow the Destiny to defend itself from most beam weapon attacks.
  • Long-Range Beam Cannon
Stored beside the anti-ship sword, an M2000GX high-energy long-range beam cannon is mounted in the left wing on the suit. When used the cannon unfolds and is gripped by the Destiny's hand. This beam cannon is the suit's most powerful long-range weapon and is capable of destroying most battleships with a single shot.
  • Palm Beam Cannons
The Destiny's most unique weapons are its two MMI-X340 "Palma Fiocina" palm beam cannons. These close-range weapons release powerful energy discharges that are capable of destroying the "Slayer Whip" heat rod of a ZGMF-X2000 GOUF Ignited and even the armored head of the massive GFAS-X1 Destroy. Since the "Palma Fiocina" have only been used in close combat throughout the series and in other related appearances, it is unknown whether they are capable of firing over long ranges.
During the final battle of Gundam Seed Destiny, Shinn attempted to use the "Palma Fiocina" to parry the beam sabers of Athrun Zala's ZGMF-X19A Infinite Justice Gundam. However, due to a possible overload or simply because of the superior power in the beam sabers' concentrated beams, the Destiny's hands exploded.

System FeaturesEdit System Features sectionEdit

  • Hyper-Deuterion Nuclear Reactor
The Destiny is powered by a hyper-deuterion nuclear reactor, giving it a self-replenishing power reserve. Despite this amazing power source, the Destiny is quick to run out of available power in a fight, with one of its engagements with the Strike Freedom ending in a retreat due to energy depletion.
  • Wings of Light
The "Wings of Light" is the Destiny's most unique design feature. Utilizing a variant of the Voiture Lumiere propulsion system in conjunction with Mirage Colloid particles, the Destiny is capable of achieving very high speeds while leaving behind a trail of visible after-images to confuse its enemies. One of Shinn's signature attacks with the Destiny is utilizing the Wings of Light's massive acceleration in conjunction with the "Arondight" anti-ship sword. With the Wings of Light active, Shinn rushes into close combat range with unprecedented speed and impales his target with the Arondight. Most instances of Shinn performing this maneuver have been done against larger, less maneuverable opponents such as the Earth Alliance's Zamza-Zahs, Gelles-Ghes, and Destroys, which lends some doubt as to how effective this attack would actually be against units of similar mobility such as the Strike Freedom and Infinite Justice. The Destiny is only barely able to generate enough power to fuel this system through its Nuclear Reactor.
As shown during the final battle of Gundam Seed Destiny and in an FMV cutscene in Dynasty Warriors Gundam 2, the speed and after-images granted by the Wings of Light allow the Destiny to effectively dodge the multi-directional all-range attacks of the DRAGOON System.
It is hinted in the animated series that the Wings of Light use up more energy than the nuclear reactor can produce - particularly during Shinn's protracted fight with Kira and the Strike Freedom - although this detail would be retconned in the Special Edition of Gundam Seed Destiny. The Wings of Light were actually reverse engineered from the DSSD's Stargazer's Voiture Lumiere propulsion system, unlike the Strike Freedom, who derived the system directly from the Stargazer.[1]

HistoryEdit History sectionEdit

The ZGMF-X42S Destiny is ZAFT’s newest and most advanced mobile suit. Based off of the ZGMF-X56S Impulse Gundam and Shinn Asuka’s combat data, it is designed to be able to handle any combat situation with its varied armament. Most of these armaments were tested on a specialized Silhouette pack mounted on the ZGMF-X56S/θ Destiny Impulse.
The Destiny was personally presented to the pilot Shinn Asuka by ZAFT Chairman Gilbert Durandal, and first entered combat against a ZGMF-2000 GOUF Ignited piloted by defector Athrun Zala. It then went on to participate in Operation Ragnarok, the invasion of Heaven's Base in Iceland, and was instrumental in the ZAFT-EA Defectors victory by first destroying the base's complement of GFAS-X1 Destroy Gundams.
It then participates in the attack on the Orb Union, where it was confronted by Cagalli Yula Athha in the ORB-01 Akatsuki. As his beam rifle and long-range beam cannon were shown to be ineffective against Akatsuki's anti-beam reflection system, he used his anti-ship sword and his beam boomerang to attack Cagalli/Akatsuki and manage to sever Akatsuki's shield-wielding right arm before Kira Yamato and Lacus Clyne made planetfall inZGMF-X20A Strike Freedom Gundam and ZGMF-X19A Infinite Justice Gundam to assist Orb and destroyed Destiny's remaining offensive weapons. The ensuing duel with Strike Freedom proved so ferocious that Destiny's powerplant was unable to sustain the fight put up by Kira and his Gundam, forcing Shinn into retreat for resupply as Rey Za Burrel relieved him.
Shinn/Destiny returned to battlefield along with Rey/ZGMF-X666S Legend Gundam to battle Strike Freedom Gundam once again. The team was able to force the Strike Freedom into defensive until the timely intervention ofAthrun Zala and his ZGMF-X19A Infinite Justice Gundam, who after activating SEED Mode along with Shinn managed to cut off Destiny's left arm before the ZAFT pilots received orders from Minerva to retreat.
Afterwards, Destiny led the assault on the Requiem control station on the moon and was again instrumental in the ZAFT victory. Defeating numerous opposing mobile weapons, Shinn is able to successfully buy enough time forLunamaria Hawke to infiltrate and destroy the command center with her ZGMF-X56S/γ Blast Impulse.
During the final battle of the War, Destiny was put out of action on the moon by Athrun Zala, with Shinn having survived to see the War's end. It is unknown whether it was repaired or not.

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